/*
** $Id: loadlib.c,v 1.130.1.1 2017/04/19 17:20:42 roberto Exp $
** Dynamic library loader for Lua
** See Copyright Notice in lua.h
**
** This module contains an implementation of loadlib for Unix systems
** that have dlfcn, an implementation for Windows, and a stub for other
** systems.
*/

#define loadlib_c
#define LUA_LIB

#include "lprefix.h"

#include <stdio.h>
#include <stdlib.h>
#include <string.h>

#include "lua.h"

#include "lauxlib.h"
#include "lualib.h"

/*
** LUA_IGMARK is a mark to ignore all before it when building the
** luaopen_ function name.
*/
#if !defined(LUA_IGMARK)
#define LUA_IGMARK "-"
#endif

/*
** LUA_CSUBSEP is the character that replaces dots in submodule names
** when searching for a C loader.
** LUA_LSUBSEP is the character that replaces dots in submodule names
** when searching for a Lua loader.
*/
#if !defined(LUA_CSUBSEP)
#define LUA_CSUBSEP LUA_DIRSEP
#endif

#if !defined(LUA_LSUBSEP)
#define LUA_LSUBSEP LUA_DIRSEP
#endif

/* prefix for open functions in C libraries */
#define LUA_POF "luaopen_"

/* separator for open functions in C libraries */
#define LUA_OFSEP "_"

/*
** unique key for table in the registry that keeps handles
** for all loaded C libraries
*/
static const int CLIBS = 0;

#define LIB_FAIL "open"

#define setprogdir(L) ((void)0)

/*
** system-dependent functions
*/

/*
** unload library 'lib'
*/
static void lsys_unloadlib(void *lib);

/*
** load C library in file 'path'. If 'seeglb', load with all names in
** the library global.
** Returns the library; in case of error, returns NULL plus an
** error string in the stack.
*/
static void *lsys_load(lua_State *L, const char *path, int seeglb);

/*
** Try to find a function named 'sym' in library 'lib'.
** Returns the function; in case of error, returns NULL plus an
** error string in the stack.
*/
static lua_CFunction lsys_sym(lua_State *L, void *lib, const char *sym);

#if defined(LUA_USE_DLOPEN) /* { */
/*
** {========================================================================
** This is an implementation of loadlib based on the dlfcn interface.
** The dlfcn interface is available in Linux, SunOS, Solaris, IRIX, FreeBSD,
** NetBSD, AIX 4.2, HPUX 11, and  probably most other Unix flavors, at least
** as an emulation layer on top of native functions.
** =========================================================================
*/

#include <dlfcn.h>

/*
** Macro to convert pointer-to-void* to pointer-to-function. This cast
** is undefined according to ISO C, but POSIX assumes that it works.
** (The '__extension__' in gnu compilers is only to avoid warnings.)
*/
#if defined(__GNUC__)
#define cast_func(p) (__extension__(lua_CFunction)(p))
#else
#define cast_func(p) ((lua_CFunction)(p))
#endif

static void lsys_unloadlib(void *lib)
{
  dlclose(lib);
}

static void *lsys_load(lua_State *L, const char *path, int seeglb)
{
  void *lib = dlopen(path, RTLD_NOW | (seeglb ? RTLD_GLOBAL : RTLD_LOCAL));
  if (lib == NULL)
    lua_pushstring(L, dlerror());
  return lib;
}

static lua_CFunction lsys_sym(lua_State *L, void *lib, const char *sym)
{
  lua_CFunction f = cast_func(dlsym(lib, sym));
  if (f == NULL)
    lua_pushstring(L, dlerror());
  return f;
}

/* }====================================================== */

#elif defined(LUA_DL_DLL) /* }{ */
/*
** {======================================================================
** This is an implementation of loadlib for Windows using native functions.
** =======================================================================
*/

#include <windows.h>

/*
** optional flags for LoadLibraryEx
*/
#if !defined(LUA_LLE_FLAGS)
#define LUA_LLE_FLAGS 0
#endif

#undef setprogdir

/*
** Replace in the path (on the top of the stack) any occurrence
** of LUA_EXEC_DIR with the executable's path.
*/
static void setprogdir(lua_State *L)
{
  char buff[MAX_PATH + 1];
  char *lb;
  DWORD nsize = sizeof(buff) / sizeof(char);
  DWORD n = GetModuleFileNameA(NULL, buff, nsize); /* get exec. name */
  if (n == 0 || n == nsize || (lb = strrchr(buff, '\\')) == NULL)
    luaL_error(L, "unable to get ModuleFileName");
  else
  {
    *lb = '\0'; /* cut name on the last '\\' to get the path */
    luaL_gsub(L, lua_tostring(L, -1), LUA_EXEC_DIR, buff);
    lua_remove(L, -2); /* remove original string */
  }
}

static void pusherror(lua_State *L)
{
  int error = GetLastError();
  char buffer[128];
  if (FormatMessageA(FORMAT_MESSAGE_IGNORE_INSERTS | FORMAT_MESSAGE_FROM_SYSTEM,
                     NULL, error, 0, buffer, sizeof(buffer) / sizeof(char), NULL))
    lua_pushstring(L, buffer);
  else
    lua_pushfstring(L, "system error %d\n", error);
}

static void lsys_unloadlib(void *lib)
{
  FreeLibrary((HMODULE)lib);
}

static void *lsys_load(lua_State *L, const char *path, int seeglb)
{
  HMODULE lib = LoadLibraryExA(path, NULL, LUA_LLE_FLAGS);
  (void)(seeglb); /* not used: symbols are 'global' by default */
  if (lib == NULL)
    pusherror(L);
  return lib;
}

static lua_CFunction lsys_sym(lua_State *L, void *lib, const char *sym)
{
  lua_CFunction f = (lua_CFunction)GetProcAddress((HMODULE)lib, sym);
  if (f == NULL)
    pusherror(L);
  return f;
}

/* }====================================================== */

#else /* }{ */
/*
** {======================================================
** Fallback for other systems
** =======================================================
*/

#undef LIB_FAIL
#define LIB_FAIL "absent"

#define DLMSG "dynamic libraries not enabled; check your Lua installation"

static void lsys_unloadlib(void *lib)
{
  (void)(lib); /* not used */
}

static void *lsys_load(lua_State *L, const char *path, int seeglb)
{
  (void)(path);
  (void)(seeglb); /* not used */
  lua_pushliteral(L, DLMSG);
  return NULL;
}

static lua_CFunction lsys_sym(lua_State *L, void *lib, const char *sym)
{
  (void)(lib);
  (void)(sym); /* not used */
  lua_pushliteral(L, DLMSG);
  return NULL;
}

/* }====================================================== */
#endif /* } */

/*
** {==================================================================
** Set Paths
** ===================================================================
*/

/*
** LUA_PATH_VAR and LUA_CPATH_VAR are the names of the environment
** variables that Lua check to set its paths.
*/
#if !defined(LUA_PATH_VAR)
#define LUA_PATH_VAR "LUA_PATH"
#endif

#if !defined(LUA_CPATH_VAR)
#define LUA_CPATH_VAR "LUA_CPATH"
#endif

#define AUXMARK "\1" /* auxiliary mark */

/*
** return registry.LUA_NOENV as a boolean
*/
static int noenv(lua_State *L)
{
  int b;
  lua_getfield(L, LUA_REGISTRYINDEX, "LUA_NOENV");
  b = lua_toboolean(L, -1);
  lua_pop(L, 1); /* remove value */
  return b;
}

/*
** Set a path
*/
static void setpath(lua_State *L, const char *fieldname,
                    const char *envname,
                    const char *dft)
{
  const char *nver = lua_pushfstring(L, "%s%s", envname, LUA_VERSUFFIX);
  const char *path = getenv(nver); /* use versioned name */
  if (path == NULL)                /* no environment variable? */
    path = getenv(envname);        /* try unversioned name */
  if (path == NULL || noenv(L))    /* no environment variable? */
    lua_pushstring(L, dft);        /* use default */
  else
  {
    /* replace ";;" by ";AUXMARK;" and then AUXMARK by default path */
    path = luaL_gsub(L, path, LUA_PATH_SEP LUA_PATH_SEP,
                     LUA_PATH_SEP AUXMARK LUA_PATH_SEP);
    luaL_gsub(L, path, AUXMARK, dft);
    lua_remove(L, -2); /* remove result from 1st 'gsub' */
  }
  setprogdir(L);
  lua_setfield(L, -3, fieldname); /* package[fieldname] = path value */
  lua_pop(L, 1);                  /* pop versioned variable name */
}

/* }================================================================== */

/*
** return registry.CLIBS[path]
*/
static void *checkclib(lua_State *L, const char *path)
{
  void *plib;
  lua_rawgetp(L, LUA_REGISTRYINDEX, &CLIBS);
  lua_getfield(L, -1, path);
  plib = lua_touserdata(L, -1); /* plib = CLIBS[path] */
  lua_pop(L, 2);                /* pop CLIBS table and 'plib' */
  return plib;
}

/*
** registry.CLIBS[path] = plib        -- for queries
** registry.CLIBS[#CLIBS + 1] = plib  -- also keep a list of all libraries
*/
static void addtoclib(lua_State *L, const char *path, void *plib)
{
  lua_rawgetp(L, LUA_REGISTRYINDEX, &CLIBS);
  lua_pushlightuserdata(L, plib);
  lua_pushvalue(L, -1);
  lua_setfield(L, -3, path);               /* CLIBS[path] = plib */
  lua_rawseti(L, -2, luaL_len(L, -2) + 1); /* CLIBS[#CLIBS + 1] = plib */
  lua_pop(L, 1);                           /* pop CLIBS table */
}

/*
** __gc tag method for CLIBS table: calls 'lsys_unloadlib' for all lib
** handles in list CLIBS
*/
static int gctm(lua_State *L)
{
  lua_Integer n = luaL_len(L, 1);
  for (; n >= 1; n--)
  {                       /* for each handle, in reverse order */
    lua_rawgeti(L, 1, n); /* get handle CLIBS[n] */
    lsys_unloadlib(lua_touserdata(L, -1));
    lua_pop(L, 1); /* pop handle */
  }
  return 0;
}

/* error codes for 'lookforfunc' */
#define ERRLIB 1
#define ERRFUNC 2

/*
** Look for a C function named 'sym' in a dynamically loaded library
** 'path'.
** First, check whether the library is already loaded; if not, try
** to load it.
** Then, if 'sym' is '*', return true (as library has been loaded).
** Otherwise, look for symbol 'sym' in the library and push a
** C function with that symbol.
** Return 0 and 'true' or a function in the stack; in case of
** errors, return an error code and an error message in the stack.
*/
static int lookforfunc(lua_State *L, const char *path, const char *sym)
{
  void *reg = checkclib(L, path); /* check loaded C libraries */
  if (reg == NULL)
  {                                        /* must load library? */
    reg = lsys_load(L, path, *sym == '*'); /* global symbols if 'sym'=='*' */
    if (reg == NULL)
      return ERRLIB; /* unable to load library */
    addtoclib(L, path, reg);
  }
  if (*sym == '*')
  {                        /* loading only library (no function)? */
    lua_pushboolean(L, 1); /* return 'true' */
    return 0;              /* no errors */
  }
  else
  {
    lua_CFunction f = lsys_sym(L, reg, sym);
    if (f == NULL)
      return ERRFUNC;        /* unable to find function */
    lua_pushcfunction(L, f); /* else create new function */
    return 0;                /* no errors */
  }
}

static int ll_loadlib(lua_State *L)
{
  const char *path = luaL_checkstring(L, 1);
  const char *init = luaL_checkstring(L, 2);
  int stat = lookforfunc(L, path, init);
  if (stat == 0) /* no errors? */
    return 1;    /* return the loaded function */
  else
  { /* error; error message is on stack top */
    lua_pushnil(L);
    lua_insert(L, -2);
    lua_pushstring(L, (stat == ERRLIB) ? LIB_FAIL : "init");
    return 3; /* return nil, error message, and where */
  }
}

/*
** {======================================================
** 'require' function
** =======================================================
*/

static int readable(const char *filename)
{
  FILE *f = fopen(filename, "r"); /* try to open file */
  if (f == NULL)
    return 0; /* open failed */
  fclose(f);
  return 1;
}

static const char *pushnexttemplate(lua_State *L, const char *path)
{
  const char *l;
  while (*path == *LUA_PATH_SEP)
    path++; /* skip separators */
  if (*path == '\0')
    return NULL;                   /* no more templates */
  l = strchr(path, *LUA_PATH_SEP); /* find next separator */
  if (l == NULL)
    l = path + strlen(path);
  lua_pushlstring(L, path, l - path); /* template */
  return l;
}

static const char *searchpath(lua_State *L, const char *name,
                              const char *path,
                              const char *sep,
                              const char *dirsep)
{
  luaL_Buffer msg; /* to build error message */
  luaL_buffinit(L, &msg);
  if (*sep != '\0')                         /* non-empty separator? */
    name = luaL_gsub(L, name, sep, dirsep); /* replace it by 'dirsep' */
  while ((path = pushnexttemplate(L, path)) != NULL)
  {
    const char *filename = luaL_gsub(L, lua_tostring(L, -1),
                                     LUA_PATH_MARK, name);
    lua_remove(L, -2);      /* remove path template */
    if (readable(filename)) /* does file exist and is readable? */
      return filename;      /* return that file name */
    lua_pushfstring(L, "\n\tno file '%s'", filename);
    lua_remove(L, -2);   /* remove file name */
    luaL_addvalue(&msg); /* concatenate error msg. entry */
  }
  luaL_pushresult(&msg); /* create error message */
  return NULL;           /* not found */
}

static int ll_searchpath(lua_State *L)
{
  const char *f = searchpath(L, luaL_checkstring(L, 1),
                             luaL_checkstring(L, 2),
                             luaL_optstring(L, 3, "."),
                             luaL_optstring(L, 4, LUA_DIRSEP));
  if (f != NULL)
    return 1;
  else
  { /* error message is on top of the stack */
    lua_pushnil(L);
    lua_insert(L, -2);
    return 2; /* return nil + error message */
  }
}

static const char *findfile(lua_State *L, const char *name,
                            const char *pname,
                            const char *dirsep)
{
  const char *path;
  lua_getfield(L, lua_upvalueindex(1), pname);
  path = lua_tostring(L, -1);
  if (path == NULL)
    luaL_error(L, "'package.%s' must be a string", pname);
  return searchpath(L, name, path, ".", dirsep);
}

static int checkload(lua_State *L, int stat, const char *filename)
{
  if (stat)
  {                              /* module loaded successfully? */
    lua_pushstring(L, filename); /* will be 2nd argument to module */
    return 2;                    /* return open function and file name */
  }
  else
    return luaL_error(L, "error loading module '%s' from file '%s':\n\t%s",
                      lua_tostring(L, 1), filename, lua_tostring(L, -1));
}

static int searcher_Lua(lua_State *L)
{
  const char *filename;
  const char *name = luaL_checkstring(L, 1);
  filename = findfile(L, name, "path", LUA_LSUBSEP);
  if (filename == NULL)
    return 1; /* module not found in this path */
  return checkload(L, (luaL_loadfile(L, filename) == LUA_OK), filename);
}

/*
** Try to find a load function for module 'modname' at file 'filename'.
** First, change '.' to '_' in 'modname'; then, if 'modname' has
** the form X-Y (that is, it has an "ignore mark"), build a function
** name "luaopen_X" and look for it. (For compatibility, if that
** fails, it also tries "luaopen_Y".) If there is no ignore mark,
** look for a function named "luaopen_modname".
*/
static int loadfunc(lua_State *L, const char *filename, const char *modname)
{
  const char *openfunc;
  const char *mark;
  modname = luaL_gsub(L, modname, ".", LUA_OFSEP);
  mark = strchr(modname, *LUA_IGMARK);
  if (mark)
  {
    int stat;
    openfunc = lua_pushlstring(L, modname, mark - modname);
    openfunc = lua_pushfstring(L, LUA_POF "%s", openfunc);
    stat = lookforfunc(L, filename, openfunc);
    if (stat != ERRFUNC)
      return stat;
    modname = mark + 1; /* else go ahead and try old-style name */
  }
  openfunc = lua_pushfstring(L, LUA_POF "%s", modname);
  return lookforfunc(L, filename, openfunc);
}

static int searcher_C(lua_State *L)
{
  const char *name = luaL_checkstring(L, 1);
  const char *filename = findfile(L, name, "cpath", LUA_CSUBSEP);
  if (filename == NULL)
    return 1; /* module not found in this path */
  return checkload(L, (loadfunc(L, filename, name) == 0), filename);
}

static int searcher_Croot(lua_State *L)
{
  const char *filename;
  const char *name = luaL_checkstring(L, 1);
  const char *p = strchr(name, '.');
  int stat;
  if (p == NULL)
    return 0; /* is root */
  lua_pushlstring(L, name, p - name);
  filename = findfile(L, lua_tostring(L, -1), "cpath", LUA_CSUBSEP);
  if (filename == NULL)
    return 1; /* root not found */
  if ((stat = loadfunc(L, filename, name)) != 0)
  {
    if (stat != ERRFUNC)
      return checkload(L, 0, filename); /* real error */
    else
    { /* open function not found */
      lua_pushfstring(L, "\n\tno module '%s' in file '%s'", name, filename);
      return 1;
    }
  }
  lua_pushstring(L, filename); /* will be 2nd argument to module */
  return 2;
}

static int searcher_preload(lua_State *L)
{
  const char *name = luaL_checkstring(L, 1);
  lua_getfield(L, LUA_REGISTRYINDEX, LUA_PRELOAD_TABLE);
  if (lua_getfield(L, -1, name) == LUA_TNIL) /* not found? */
    lua_pushfstring(L, "\n\tno field package.preload['%s']", name);
  return 1;
}

static void findloader(lua_State *L, const char *name)
{
  int i;
  luaL_Buffer msg; /* to build error message */
  luaL_buffinit(L, &msg);
  /* push 'package.searchers' to index 3 in the stack */
  if (lua_getfield(L, lua_upvalueindex(1), "searchers") != LUA_TTABLE)
    luaL_error(L, "'package.searchers' must be a table");
  /*  iterate over available searchers to find a loader */
  for (i = 1;; i++)
  {
    if (lua_rawgeti(L, 3, i) == LUA_TNIL)
    {                        /* no more searchers? */
      lua_pop(L, 1);         /* remove nil */
      luaL_pushresult(&msg); /* create error message */
      luaL_error(L, "module '%s' not found:%s", name, lua_tostring(L, -1));
    }
    lua_pushstring(L, name);
    lua_call(L, 1, 2);         /* call it */
    if (lua_isfunction(L, -2)) /* did it find a loader? */
      return;                  /* module loader found */
    else if (lua_isstring(L, -2))
    {                      /* searcher returned error message? */
      lua_pop(L, 1);       /* remove extra return */
      luaL_addvalue(&msg); /* concatenate error message */
    }
    else
      lua_pop(L, 2); /* remove both returns */
  }
}

static int ll_require(lua_State *L)
{
  const char *name = luaL_checkstring(L, 1);
  lua_settop(L, 1); /* LOADED table will be at index 2 */
  lua_getfield(L, LUA_REGISTRYINDEX, LUA_LOADED_TABLE);
  lua_getfield(L, 2, name); /* LOADED[name] */
  if (lua_toboolean(L, -1)) /* is it there? */
    return 1;               /* package is already loaded */
  /* else must load package */
  lua_pop(L, 1); /* remove 'getfield' result */
  findloader(L, name);
  lua_pushstring(L, name);    /* pass name as argument to module loader */
  lua_insert(L, -2);          /* name is 1st argument (before search data) */
  lua_call(L, 2, 1);          /* run loader to load module */
  if (!lua_isnil(L, -1))      /* non-nil return? */
    lua_setfield(L, 2, name); /* LOADED[name] = returned value */
  if (lua_getfield(L, 2, name) == LUA_TNIL)
  {                           /* module set no value? */
    lua_pushboolean(L, 1);    /* use true as result */
    lua_pushvalue(L, -1);     /* extra copy to be returned */
    lua_setfield(L, 2, name); /* LOADED[name] = true */
  }
  return 1;
}

/* }====================================================== */

/*
** {======================================================
** 'module' function
** =======================================================
*/
#if defined(LUA_COMPAT_MODULE)

/*
** changes the environment variable of calling function
*/
static void set_env(lua_State *L)
{
  lua_Debug ar;
  if (lua_getstack(L, 1, &ar) == 0 ||
      lua_getinfo(L, "f", &ar) == 0 || /* get calling function */
      lua_iscfunction(L, -1))
    luaL_error(L, "'module' not called from a Lua function");
  lua_pushvalue(L, -2); /* copy new environment table to top */
  lua_setupvalue(L, -2, 1);
  lua_pop(L, 1); /* remove function */
}

static void dooptions(lua_State *L, int n)
{
  int i;
  for (i = 2; i <= n; i++)
  {
    if (lua_isfunction(L, i))
    {                       /* avoid 'calling' extra info. */
      lua_pushvalue(L, i);  /* get option (a function) */
      lua_pushvalue(L, -2); /* module */
      lua_call(L, 1, 0);
    }
  }
}

static void modinit(lua_State *L, const char *modname)
{
  const char *dot;
  lua_pushvalue(L, -1);
  lua_setfield(L, -2, "_M"); /* module._M = module */
  lua_pushstring(L, modname);
  lua_setfield(L, -2, "_NAME");
  dot = strrchr(modname, '.'); /* look for last dot in module name */
  if (dot == NULL)
    dot = modname;
  else
    dot++;
  /* set _PACKAGE as package name (full module name minus last part) */
  lua_pushlstring(L, modname, dot - modname);
  lua_setfield(L, -2, "_PACKAGE");
}

static int ll_module(lua_State *L)
{
  const char *modname = luaL_checkstring(L, 1);
  int lastarg = lua_gettop(L);    /* last parameter */
  luaL_pushmodule(L, modname, 1); /* get/create module table */
  /* check whether table already has a _NAME field */
  if (lua_getfield(L, -1, "_NAME") != LUA_TNIL)
    lua_pop(L, 1); /* table is an initialized module */
  else
  { /* no; initialize it */
    lua_pop(L, 1);
    modinit(L, modname);
  }
  lua_pushvalue(L, -1);
  set_env(L);
  dooptions(L, lastarg);
  return 1;
}

static int ll_seeall(lua_State *L)
{
  luaL_checktype(L, 1, LUA_TTABLE);
  if (!lua_getmetatable(L, 1))
  {
    lua_createtable(L, 0, 1); /* create new metatable */
    lua_pushvalue(L, -1);
    lua_setmetatable(L, 1);
  }
  lua_pushglobaltable(L);
  lua_setfield(L, -2, "__index"); /* mt.__index = _G */
  return 0;
}

#endif
/* }====================================================== */

static const luaL_Reg pk_funcs[] = {
    {"loadlib", ll_loadlib},
    {"searchpath", ll_searchpath},
#if defined(LUA_COMPAT_MODULE)
    {"seeall", ll_seeall},
#endif
    /* placeholders */
    {"preload", NULL},
    {"cpath", NULL},
    {"path", NULL},
    {"searchers", NULL},
    {"loaded", NULL},
    {NULL, NULL}};

static const luaL_Reg ll_funcs[] = {
#if defined(LUA_COMPAT_MODULE)
    {"module", ll_module},
#endif
    {"require", ll_require},
    {NULL, NULL}};

static void createsearcherstable(lua_State *L)
{
  static const lua_CFunction searchers[] =
      {searcher_preload, searcher_Lua, searcher_C, searcher_Croot, NULL};
  int i;
  /* create 'searchers' table */
  lua_createtable(L, sizeof(searchers) / sizeof(searchers[0]) - 1, 0);
  /* fill it with predefined searchers */
  for (i = 0; searchers[i] != NULL; i++)
  {
    lua_pushvalue(L, -2); /* set 'package' as upvalue for all searchers */
    lua_pushcclosure(L, searchers[i], 1);
    lua_rawseti(L, -2, i + 1);
  }
#if defined(LUA_COMPAT_LOADERS)
  lua_pushvalue(L, -1);           /* make a copy of 'searchers' table */
  lua_setfield(L, -3, "loaders"); /* put it in field 'loaders' */
#endif
  lua_setfield(L, -2, "searchers"); /* put it in field 'searchers' */
}

/*
** create table CLIBS to keep track of loaded C libraries,
** setting a finalizer to close all libraries when closing state.
*/
static void createclibstable(lua_State *L)
{
  lua_newtable(L);          /* create CLIBS table */
  lua_createtable(L, 0, 1); /* create metatable for CLIBS */
  lua_pushcfunction(L, gctm);
  lua_setfield(L, -2, "__gc"); /* set finalizer for CLIBS table */
  lua_setmetatable(L, -2);
  lua_rawsetp(L, LUA_REGISTRYINDEX, &CLIBS); /* set CLIBS table in registry */
}

LUAMOD_API int luaopen_package(lua_State *L)
{
  createclibstable(L);
  luaL_newlib(L, pk_funcs); /* create 'package' table */
  createsearcherstable(L);
  /* set paths */
  setpath(L, "path", LUA_PATH_VAR, LUA_PATH_DEFAULT);
  setpath(L, "cpath", LUA_CPATH_VAR, LUA_CPATH_DEFAULT);
  /* store config information */
  lua_pushliteral(L, LUA_DIRSEP "\n" LUA_PATH_SEP "\n" LUA_PATH_MARK "\n" LUA_EXEC_DIR "\n" LUA_IGMARK "\n");
  lua_setfield(L, -2, "config");
  /* set field 'loaded' */
  luaL_getsubtable(L, LUA_REGISTRYINDEX, LUA_LOADED_TABLE);
  lua_setfield(L, -2, "loaded");
  /* set field 'preload' */
  luaL_getsubtable(L, LUA_REGISTRYINDEX, LUA_PRELOAD_TABLE);
  lua_setfield(L, -2, "preload");
  lua_pushglobaltable(L);
  lua_pushvalue(L, -2);          /* set 'package' as upvalue for next lib */
  luaL_setfuncs(L, ll_funcs, 1); /* open lib into global table */
  lua_pop(L, 1);                 /* pop global table */
  return 1;                      /* return 'package' table */
}
